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AI Insights · Timothy · January 2022

Top 5 3D Anime Games Performance in Mexico, Q4 2021

Explore the performance metrics of the top 5 3D anime games on a unified platform in Mexico during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 3D Anime Games Performance in Mexico, Q4 2021

In Q4 2021, the top 5 3D anime games in Mexico showed varied performance metrics on a unified platform. Here’s a closer look at the trends for each game, based on data from Sensor Tower.

Genshin Impact: Natlan Launch saw fluctuations in weekly revenue, peaking at around $95K in the first week of October and then stabilizing around $70K towards the end of December. Weekly downloads started at 34.9K in late September, dipped to 21.2K by early November, and climbed back to 41.8K by the end of December. The game maintained a strong user base, with weekly active users ranging from 220K to 258K throughout the quarter.

DRAGON BALL LEGENDS experienced a notable increase in weekly revenue towards the end of the quarter, reaching approximately $20K in the final week of December. Downloads also grew significantly, starting at 13.7K in late September and rising to 27.1K by the end of December. Active users showed a steady increase, with numbers ranging from 122K to 147K over the same period.

High School Simulator 2018 had consistent download numbers, fluctuating between 10K and 16K weekly. The game’s active users remained relatively stable, peaking at 43.7K in late November and ending the quarter with nearly 40K active users.

NARUTO X BORUTO NINJA VOLTAGE showed a spike in weekly revenue in mid-November, reaching up to $4.2K. Downloads increased from 14.4K in late September to 18.8K in late November but saw a slight decline towards the end of December, finishing at around 10.2K. Active users peaked at 42.6K in late November and stabilized around 30K by the end of the quarter.

Lastly, Waifu - Stripping Clothes had a strong debut, with weekly downloads starting at 77.3K in mid-December and slightly dropping to 42.8K by the end of the month. The game maintained a robust active user base, ending the quarter with around 76.6K active users.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022